17th May 2005, 7:13 PM
Unfortunately, you're right.
True... it can be compressed. You then have to deal with quality, but it can be done... but there are two problems here. First, this is a Nintendo title and they still haven't accepted voice acting, even though everyone else started to over 10 years ago. And second, this is on a console where larger cartridge sizes cost more money. As a result, they want to use smaller carts if possible. This means that most DS games are on the smallest (64MB I believe) cards... or maybe some are on 32? Anyway, they don't want to spend more than they have to... and voice acting, in a big game, will likely mean spending more than you have to. Look at RE2 -- it did indeed come out on N64, but it came out on the largest cart size any released N64 game used, and that must have cost quite a bundle... and as a result, only a handful of games used 64MB carts.
Quote:ABF, remember that sound compression isn't all that tough. Doing all that voice acting and fitting it on the card would be easy for Nintendo. 100MB of sound was THEN, now all that sound, and it was low quality anyway, could fit on a card easily enough. Remember, they fit all that sound in RE2 on a cart, and Star Fox 64, and there's the matter of all the sound sampling they do for music. chain of memories for GBA uses recorded music and has full FMVs. Compression and stuff is a LOT better now than ever. Getting the voice IN the carts is not an issue.
True... it can be compressed. You then have to deal with quality, but it can be done... but there are two problems here. First, this is a Nintendo title and they still haven't accepted voice acting, even though everyone else started to over 10 years ago. And second, this is on a console where larger cartridge sizes cost more money. As a result, they want to use smaller carts if possible. This means that most DS games are on the smallest (64MB I believe) cards... or maybe some are on 32? Anyway, they don't want to spend more than they have to... and voice acting, in a big game, will likely mean spending more than you have to. Look at RE2 -- it did indeed come out on N64, but it came out on the largest cart size any released N64 game used, and that must have cost quite a bundle... and as a result, only a handful of games used 64MB carts.