16th May 2005, 10:35 PM
The main problems with it are that the middle-finger buttons on the back take getting used to, that a second analog stick would be more useful than a hat switch (though it's better than nothing), and that the main 6 buttons are very close together and a bit hard to differentiate at times. But it's got a nice analog stick, and it's comfortable, so I liked it... once you get used to the button positions, it's pretty good. :) It's just not taking a standard template, that's for sure, and as a result it's got a learning curve.
Oh, and the analog paddle trigger buttons are useless. It'd have been far better to drop them and put the shoulder buttons there, instead of as middle-finger buttons on the bottom of the controller... I mean, how useful is an analog axis that is zeroed if you touch neither button, goes positive as you hold one trigger, and goes negative (or negates itsself back to zero, if you're pressing the other button too) if you hold the other?
Oh, and the analog paddle trigger buttons are useless. It'd have been far better to drop them and put the shoulder buttons there, instead of as middle-finger buttons on the bottom of the controller... I mean, how useful is an analog axis that is zeroed if you touch neither button, goes positive as you hold one trigger, and goes negative (or negates itsself back to zero, if you're pressing the other button too) if you hold the other?