14th May 2005, 11:22 PM
Quote:Indeed. I guess Paco doesn't know me, so he assumes that I'm some raging Nintendo fanboy or something. Haha, and to think that some people have called me an Xbox fanboy over here. It's hilarious!
If he knew you, he might have just quit the argument before starting it becuse he'd know that you will never change your mind and admit defeat even when defeated, so be happy he doesn't... :)
Oh, in this case you're pretty much right. But still, your attitude makes people not want to argue with you no matter who is right...
Quote:It's called experience, my friend. I've been obsessing over every little detail in this industry for the past nine years. I know pretty well what it takes to make a game, and I know how long it takes to make the changes that you are suggesting, and I know what is impressive from a technical point of view.
And this makes you the absolute authority on everything, of course.

As for this case... yeah, if it's coming out this year, it'll be hard to improve significantly. But it CAN be done... don't think that it's impossible, because stranger things have happened before. Given that we know the X-Box 360 can do better, given some of the other games showing on it, it shouldn't be too much of a stretch to expect this game to improve graphically... the main question is how long that would take. And this is really an unknown... well, we do know one thing: This is Rare. That means that everything will take longer than it should. :) ... so either it'll come out at launch, but probably not significantly improved over what we see now (well, the small things like framerate will be mostly fixed, but not everything), or it'll be delayed and end up being great. Which one happens probably depends on how much pressure MS puts Rare under to have something ready at launch... it might not be possible for Rare to match Unreal Engine 3, but they can certainly improve it a lot. It just depends on how quickly they can work...