8th May 2005, 11:48 PM
I have Lunar 1 for GBA. :)
It's not as good as the PS1 version supposedly is (no speech, no CG, random battles (yes, after the PS1 version removed them, they were put back in for the GBA... probably the only things that got me to the end of that game were Save Anywhere (a GREAT feature and one every RPG should have!) the fact that it's only 20-25 hours long, that it has 'Auto' so you can have the battle autofight (saving plenty of time choosing attacks... just bring a book!, and FAQs to deal with some of the more annoying dungeons (stupid mazes...)), and a lame 'normal japanese rpg two lines of characters' combat system (the Lunar system, where the characters actually have to move around and have attack ranges and all that, is so much better...)...), and very different from the Sega CD version. Really, what it is is a remix of the PS1 game which is a remix of the GBA one. It's got the PS1's story, mostly (I haven't played it for PS1 and barely for SCD so I can't compare the stories of the two versions, but supposedly the PS1 game added characters, changed pacing, etc, etc... a bunch of alterations. Then the GBA version changed it even more. Random battles are back in, the combat system is 'two lines', and the overworld... well, the overworld is kind of gone. See, instead of moving around an overworld, you have maps which you choose locations to travel on, and you go there. Only the areas themselves are explorable. (This isn't bad though -- the game is still long enough, and it saves plenty of tedium, especially because there are no fights when travelling between locations...). A good game, certainly, and worth the money ($15 that is...), but no replacement for either of the previous versions. PS1 for the 'best' version and SCD for the original one (which is quite different from the PS1 version... Eternal Blue for PS1 is supposedly more like the original title.)
Oh, and they never remade Eternal Blue for GBA. There is an upcoming game 'Lunar Genesis' for DS, but that sounds like it might actually be a new game...
Anyway, I don't know if I'd want Lunar 1 for Sega CD. Perhaps, but not before other games. I've played a version of Lunar 1, after all... but the second game, yes, I want that one. :)
... oh yeah, does Lunar: The Silver Star for Sega CD have Save Anywhere like Lunar: Eternal Blue and all of the various Lunar remakes (of both titles) have? I'm not sure about that one...
Oh yeah, and Lunar 1 for GBA is also fairly easy. Easier, supposedly, than the previous versions of the game... oh well.
It's not as good as the PS1 version supposedly is (no speech, no CG, random battles (yes, after the PS1 version removed them, they were put back in for the GBA... probably the only things that got me to the end of that game were Save Anywhere (a GREAT feature and one every RPG should have!) the fact that it's only 20-25 hours long, that it has 'Auto' so you can have the battle autofight (saving plenty of time choosing attacks... just bring a book!, and FAQs to deal with some of the more annoying dungeons (stupid mazes...)), and a lame 'normal japanese rpg two lines of characters' combat system (the Lunar system, where the characters actually have to move around and have attack ranges and all that, is so much better...)...), and very different from the Sega CD version. Really, what it is is a remix of the PS1 game which is a remix of the GBA one. It's got the PS1's story, mostly (I haven't played it for PS1 and barely for SCD so I can't compare the stories of the two versions, but supposedly the PS1 game added characters, changed pacing, etc, etc... a bunch of alterations. Then the GBA version changed it even more. Random battles are back in, the combat system is 'two lines', and the overworld... well, the overworld is kind of gone. See, instead of moving around an overworld, you have maps which you choose locations to travel on, and you go there. Only the areas themselves are explorable. (This isn't bad though -- the game is still long enough, and it saves plenty of tedium, especially because there are no fights when travelling between locations...). A good game, certainly, and worth the money ($15 that is...), but no replacement for either of the previous versions. PS1 for the 'best' version and SCD for the original one (which is quite different from the PS1 version... Eternal Blue for PS1 is supposedly more like the original title.)
Oh, and they never remade Eternal Blue for GBA. There is an upcoming game 'Lunar Genesis' for DS, but that sounds like it might actually be a new game...
Anyway, I don't know if I'd want Lunar 1 for Sega CD. Perhaps, but not before other games. I've played a version of Lunar 1, after all... but the second game, yes, I want that one. :)
... oh yeah, does Lunar: The Silver Star for Sega CD have Save Anywhere like Lunar: Eternal Blue and all of the various Lunar remakes (of both titles) have? I'm not sure about that one...
Oh yeah, and Lunar 1 for GBA is also fairly easy. Easier, supposedly, than the previous versions of the game... oh well.