3rd May 2005, 8:07 PM
Quote:Into the lobby and -- whoa. Remember what I said about the outside being white? The inside is even whiter. White floor, blank white walls, white ceiling, white reception desk -- it's like a hospital, but creepier. It feels like a movie set of heaven. Everything is so polished and clean and empty. It's hard to believe such wild and creative games come out of such a sterile environment.
The halls and conference rooms are the same way: plain and white. I won't get to see inside any of the actual development studios, but I like to imagine that, just behind some of these doors, it's a wild jungle of uninhibited madness: stuff swinging from the ceiling, toys and Nintendo figures and games stacked up to the ceiling, crap all over the walls (actual crap -- human or monkey), people painting on the floor and each other, Miyamoto watching over it all, playing his banjo from a gigantic throne made up of gold Zelda carts...ah, but here is Mr. Aonuma, and it's time for my interview.
:)
I think they keep the fun hidden away somewhere... it is funny, though, to have a company like that have such a bland headquarters...