30th April 2005, 3:44 PM
The only people who do that are hardcore PC gamers. Hardcore PC games make up an incredibly tiny fraction of the home console market. Markets are defined by two things, to greatly simplify this for you: 1) the target audience, and 2) the actual buying audience. These two things constantly fluctuate, but in the gamings market it is relatively stable and in unison. With the DS, Nintendo is trying to cater to a different market than their Gameboy or Gamecube. That's why they call it a "third-pillar". In this case the target audience is not in unison with the actual buying audience. So far. E3 will hopefully change our minds about this.
If the home console market were the same as the PC market then I would be a very, very happy man. It would make things much easier for me. But it's not, because they cater to (mostly) very different audiences (markets).
If the home console market were the same as the PC market then I would be a very, very happy man. It would make things much easier for me. But it's not, because they cater to (mostly) very different audiences (markets).