29th April 2005, 5:09 PM
The models look great, but unfortunately they're the only thing on screen. Giant, sparse landscapes of nothing with super high detailed boss creatures and the main character. It certainly sounds interesting but the idea of combing a desert in search of the next fight and then combing the desert again for the next fight and then combing the desert of the next fight sounds uninspiring. Regardless of how cool the fights are; there needs to be something that deviates from the single-tracked gameplay. Even if it's just puzzles that need to be solved in order to reach the next area or towns... something.
Giant creatures are cool, but out in a desert with no props, no buildings, no structures - Nothing but you, the horse and the boss? Sounds dull. Again, even if the fights are extremely cool, you'd still find yourself in a vast desert of nothing.
Giant creatures are cool, but out in a desert with no props, no buildings, no structures - Nothing but you, the horse and the boss? Sounds dull. Again, even if the fights are extremely cool, you'd still find yourself in a vast desert of nothing.