29th April 2005, 5:01 PM
OB1 Wrote:Ok so maybe F-Zero wasn't the best example I could have used, but you know that there are dozens of arcade games that get released on consoles, and they can still be considered console exclusives. The PC doesn't count, it's not considered competition to the PS3, Xbox, GC, etc.
Then why, for a multiconsole game, do they tally up PC sales data next to consoles? Or in the commercials or print ads for multiconsole games, show that it's available on PC as well as other consoles? The PC, among other things, is a gaming platform. Like it or not. And if a game is released on PC that was already released on another system, it is called a 'port' and therfore it is now a multiplatform game.
As for arcades, it's usually arcade first then ported to consoles and we look for the best versions that stay as true as possible to their arcade version. In the case of F-Zero GX and AX, they were released almost simultaneously. And like i said, I played them both; they are two different games. The hardware used for F-Zero AX is the Triforce board setup which is totally different hardware than the Gamecube. Everything for AX and GX were built seperately and built from scratch.