25th March 2003, 4:24 PM
Quote:I don't know... they could have made them bigger, but they chose that size. Yes, probably originally (in X-Wing, which came out in the early '90s...) it was a technical issue, but maybe they want to keep it the same (and use that as an excuse to not have to make a full-size Star Destroyer). I'd love to see real fullsize Star Destroyers (and all the other ships too of course), but after so many games with undersized ones I don't know...
Oh! Wasn't the Star Destroyer you fought early on in the game Rebel Assualt a lot bigger than these ones?
It may have been a design choice, but I still hope they make them to scale in the next game.
And weren't those shitty Rebel Assault games 100% sprite-based and FMV?
Quote:Yes. I want the space levels to work like the sims -- real open space! Not the 'stuck in a certain area of space' thing like BFN and RS2... it'd be great to see real open space and better use of the possibilities that 3d offers.
Right.