23rd April 2005, 12:47 AM
I'd say that it's less of a difference than a 2d vs 3d Mario game, for instance.. most of the areas are relatively linear, or are big and open and can be quickly run across and the enemies ignored (that's really easy to do a lot of the time in MN64, ignore the enemies... something you can never afford to do in GGA, even in the first level...)... so yes, it's definitely quite different from GGA. And a bit more 'complex'. But I wouldn't say that just because it's 3d it's way more complex... this isn't the deepest 3d platform/adventure around.
'action/adventure elements'? You mean like how you slowly get more powers as you progress, and have to find those items to increase your health? Yeah, that does give it a bit of a Zelda feel... it's easier to get that stuff here than it is in a Zelda game, of course, but it's still fun to do. :)
One thing I really notice about MN64, though, is that despite its substantially worse graphics, it runs slower than GGA... GGA both upped the quality of the graphics and the framerate, which is an impressive task, really. MN64 is clearly and early N64 game.
'action/adventure elements'? You mean like how you slowly get more powers as you progress, and have to find those items to increase your health? Yeah, that does give it a bit of a Zelda feel... it's easier to get that stuff here than it is in a Zelda game, of course, but it's still fun to do. :)
One thing I really notice about MN64, though, is that despite its substantially worse graphics, it runs slower than GGA... GGA both upped the quality of the graphics and the framerate, which is an impressive task, really. MN64 is clearly and early N64 game.