22nd April 2005, 8:33 PM
Quote:The "second quest" really isn't much of a second quest . Well, it does give up some nice stuff though, but yeah, I would agree that Link's "new clothes" just aren't what I "dig". I like the green tunic outfit. It would be nice if you could equip and unequip it from the menu or something... The only reason I say I'd rather do the "it's got more story data" quest with those clothes is, well, because I'd like it to make sense as far as the story goes. As it is, the clothing thing is just a gag I'd like to disable.
That said, I really don't care at all, I just wanted to explain why I would prefer an option there. Oh well...
Yeah, you get more story data or something, which is why I was dissapointed that you had to use that stupid costume... the joke when you get the 'clothes' is funny for a few seconds, but when you realize that you're stuck with that stupid thing for the rest of the game? I don't think I'll play the second quest. :)
Quote:Oh and, I hope there are more items. I mean, the item menu looked huge at first in WW, but when I realized 3 of the slots were just bags and a number of them were just silly quest items like the camera, well, in the end there is a small number of items Link can equip in this game, compaired to most of the other games.
Yeah... first, the bags... they were useless, pretty much. You had to collect some of those items for a couple of sidequests, that's it... really they served very little purpose. Some other more useful items would be better... or something, I don't know.
Quote:Haha, I love dressing my characters up in games, and as bizarre and taboo as possible. That's what games are for! Heck, the most fun I had in Animal Crossing was designing patterns for hats and shirts.
Capcom vs SNK 2 EO has a color editor, it's pretty cool... the only problem is that it only lets you use one custom color set at a time (activated to use). But still, it's cool.