21st April 2005, 2:38 PM
Quote:Just use your sense of imagination, OB1... There's no other way to deal with the numerous inconsistencies RPGs display. Map and world scale is definitely one of them... that town is "really far away" (and the characters ingame actually use those words) when I can run there in five minuites?
It's still funny!
Quote:But even so, warping is very welcome to deal with the tedium... a perfect example of that would be MM, the warping is a great help. Sure, walking there the first time is fun enough, but you don't want to have to every time after that. That's just artificial game lengthening.
Only if it's uninteresting. But make a game pretty enough and people will want to walk around and simply enjoy the scenery. Like in MGS3. I could have walked around for ever if they had made those gorgeous forests even bigger.