21st April 2005, 2:30 PM
Just use your sense of imagination, OB1... :) There's no other way to deal with the numerous inconsistencies RPGs display. Map and world scale is definitely one of them... that town is "really far away" (and the characters ingame actually use those words) when I can run there in five minuites? :)
But even so, warping is very welcome to deal with the tedium... a perfect example of that would be MM, the warping is a great help. Sure, walking there the first time is fun enough, but you don't want to have to every time after that. That's just artificial game lengthening.
But even so, warping is very welcome to deal with the tedium... a perfect example of that would be MM, the warping is a great help. Sure, walking there the first time is fun enough, but you don't want to have to every time after that. That's just artificial game lengthening.