21st April 2005, 2:16 PM
Quote:Really? Seems like everything I've heard makes it out to be a lot bigger than that... or maybe that's just Daggerfall. I know Morrowind is smaller than Daggerfall... but still, I'd expect it to be a lot bigger than just 10x larger than OoT.
Nope, in terms of area size I'd say that ten times the size of OoT is about right. It's really not THAT huge.
Quote:OoT, land-wise, really isn't that big... it just feels big because of brilliant design.
I always thought it felt tiny. Very, very tiny.
Quote:Anyway, if that's really the case, then fine... 10x bigger than OoT, with proper warping spells (that's one thing that Arena and Daggerfall have that Morrowind doesn't... I think Oblivion will bring it back, though.), would be pretty good. Just as long as it can be done just as well (detail, etc) as a smaller world can be.
My Zelda dream game would be one with a world where you would have to travel for many hours to get from the start to your goal. I don't just mean traveling all of the time, but going on a grand voyage with tons of adventure and such in between. The distance itself would take hours to traverse. It always felt funny to me that you're just saving this tiny little town of Hyrule, and everything is literally just down the block. Kind of takes the epic feel out of it, yunno? Imagine Lord of the Rings where everything took place within a few dozen square miles of each other.
Gandalf: Come, hobbits! We must make our way to Rivendale!
Frodo: ... ok... that's like fifty feet away, down the street.
Gandalf: ... well, yeah, but... but then we have to travel to Moria and make our way to mount Doom (or whatever it's called)!!
Pippin: yeah that's also like fifty feet away. See that snowy mountain? Well the desert right next to it leads to the firey mountain that you're talkin about. They're literally right next to each other.
Gandalf: Let's just go, alright? Shit.