10th April 2005, 8:41 PM
(This post was last modified: 10th April 2005, 11:39 PM by Dark Jaguar.)
Hmm, so basically you are saying fear is only useful in situations where there is a high probability of failure, while in situations where there is a much greater chance of success, fear doesn't really enter the picture. I'd agree with that, if that's what you mean anyway. Essentially, the question is if your fear has to get through your reasoning ability or pretty much has free run of the place.
Now as for me, if a game in this style gets too easy, I tend to sort of intentially put myself in dangerous situations. I did that often in the Metal Gear games for example. Taking out cameras just got retarded easy, so I just decided to stop shooting cameras entirely. Besides, wouldn't the guys watching the cameras get just a TAD suspicious that one of the moniters just went static? That's something neither Metal Gear or Splinter Cell seem to do right... When a camera gets disabled, what I want to happen is hear a message over the air waves saying "something wrong with the camera in sector g, send someone to investigate", and also, if they don't find anything, and they probably won't, they should send a repair team to work on it, meaning if you have to go back any time soon, you have two guys right where the camera was, and after a while, they leave and you have a working camera again. Basically, shooting a camera would net you a lot of trouble just to get by it that one time. Also, shooting out a bunch of cameras one after the other should send them into alert mode :D.
Now as for me, if a game in this style gets too easy, I tend to sort of intentially put myself in dangerous situations. I did that often in the Metal Gear games for example. Taking out cameras just got retarded easy, so I just decided to stop shooting cameras entirely. Besides, wouldn't the guys watching the cameras get just a TAD suspicious that one of the moniters just went static? That's something neither Metal Gear or Splinter Cell seem to do right... When a camera gets disabled, what I want to happen is hear a message over the air waves saying "something wrong with the camera in sector g, send someone to investigate", and also, if they don't find anything, and they probably won't, they should send a repair team to work on it, meaning if you have to go back any time soon, you have two guys right where the camera was, and after a while, they leave and you have a working camera again. Basically, shooting a camera would net you a lot of trouble just to get by it that one time. Also, shooting out a bunch of cameras one after the other should send them into alert mode :D.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)