7th April 2005, 1:31 PM
OB1 Wrote:And just to defend the game in advance, DJ likes Mario 64 more because she can't handle the bojacksome acrobatics (she couldn't even do the simple wall jump in PoP, remember?), and everyone else likes Mario 64 more because of nostalgia. And because of the more diverse selection of levels, no matter how inferior they are to the Sunshine ones.
SO SUCK ON THAT!!
1. I played Super Mario 64 for the first time about seven months before I played SMS, so nostalgia isn't a factor for me.
2. The levels are more diverse. Also, the Star missions are more creative and far less repetitive. The Blue Coin challenges were cheap, and each level had multiple Red Coin challenges, which is akin to adding fluff to make the game longer, and those stupid "chase Shadow Mario" levels, some of which repeat also. The levels in SMS were not as interesting, and the whole thematic idea just bored me. The best, hardest and most creative levels of SMS were the gauntlets without the waterpack, levels that incidentally resembled SM64 more closely than the others. Having the waterpack made the game's pace too slow.
Mario 64 had a style and an atmosphere that SMS lacked, also. 64 had lots of hidden levels and secret areas and nuances missing in the sequel.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR