5th April 2005, 2:49 AM
Fisher is a soldier, and he has the dark, morbid humor of seasoned soldier at that. And being that he's been at the job for several decades, of course he's going to be pretty one dimensional. It makes him believable, and it makes the story line, which mostly revolves around the political plot the main focus. Fisher may play an important role, but as a soldier, its his skill, resolve, and loyalty that matters, not his emotions and how they evolve. Being dynamic stops when you become a soldier and conform to military life style.
In terms of gameplay, Splinter Cell blows MGS series out of the water, especially this SC3. The whole idea of how the level and how the security detail as a whole responds to your method of infiltration is exceptionally well done. This is something that was partially done in SC1 and a little bit more in 2, and what I would call, probably the most crutial "upgrade" to making the SC series, a truly realistic espionage game (minus some of the video game aspects like healing and areas of absolute darkness). This is not a concept that MGS, so called tactical espionage game, even comes close to doing.
Put together, this makes for an excellent, and consistently done game in both story line (at least so far, I haven't beaten the game yet) and gameplay. As said above, its a military/political game that strives a high degree of realism. That being said, the portray the main character as one might except a veteran field agent might really be, and a plot that resolves around a rather realistic political situation, that currently attracts the attention of many people (this whole Korea, Japan, and China business, as well as miscellaneous terrorists).
Of course I got the PC version. Any game that comes out on both console and PC is usually better played on the PC. Not a rule, but holds fast most of the times, particularly here, since its got all the features console, plus an interesting map editor.
Snake however, is one of those characters who talks like a wannabe veteran, and holds the record for number of cheesy and corny lines. Cripes... A love story in the middle of a mission ? I needn't even start talking about lame comic book type character designs for the enemy.
In terms of gameplay, Splinter Cell blows MGS series out of the water, especially this SC3. The whole idea of how the level and how the security detail as a whole responds to your method of infiltration is exceptionally well done. This is something that was partially done in SC1 and a little bit more in 2, and what I would call, probably the most crutial "upgrade" to making the SC series, a truly realistic espionage game (minus some of the video game aspects like healing and areas of absolute darkness). This is not a concept that MGS, so called tactical espionage game, even comes close to doing.
Put together, this makes for an excellent, and consistently done game in both story line (at least so far, I haven't beaten the game yet) and gameplay. As said above, its a military/political game that strives a high degree of realism. That being said, the portray the main character as one might except a veteran field agent might really be, and a plot that resolves around a rather realistic political situation, that currently attracts the attention of many people (this whole Korea, Japan, and China business, as well as miscellaneous terrorists).
Of course I got the PC version. Any game that comes out on both console and PC is usually better played on the PC. Not a rule, but holds fast most of the times, particularly here, since its got all the features console, plus an interesting map editor.
Snake however, is one of those characters who talks like a wannabe veteran, and holds the record for number of cheesy and corny lines. Cripes... A love story in the middle of a mission ? I needn't even start talking about lame comic book type character designs for the enemy.