31st March 2005, 4:54 PM
Quote:Don't. Repeating yourself won't make it any more true that games without that are the worse off for it.
Great rebuttal.
Quote:It's Tornquist (with dots over the o.) and Schaefer.
They spelled it "Shafer" in that article.
No, Vader isn't supposed to be God. :) At least that's not how Lucas intended it. Inspiration from Star Wars, according to George Lucas, came from these things:
-Ancient mythology, be it Greek, Roman, Chinese, Japanese, you name it.
-History. WWII and the rise of Hitler especially
-Old scifi serials (Flash Gordon and the like)
-Samurai movies. The Kurosawa ones especially.
-His own life. As he describes it in the Episode I making-of documentary (on the dvd), Star Wars is about his life, himself. It's not just some story that he likes, the movie is him. I interpret that to mean that the themes and messages in the movie (how the choices we make in life are determined by our priorities and how wisely we decide what is most important, redemption, love, and passion) are taken from his own beliefs and personal experiences.
Lazy, I know what you're saying and where you're coming from, but you have to admit that you're looking at this from a film perspective. Games are not movies, like you said. Because of that, stories in games should not be bound by the same rules that dictate films and even books. If you want a game with a captivating story that is told in a very uniquely game-like way, play ICO.
As I said before, game designers are still trying to figure out how to tell stories in games. Because of the constantly changing possibilities and restrictions of the medium, it is going to take a while before gamemakers truly figure out great ways to tell stories in this medium. There are already some examples of great storytelling in games, but the percentage is so small and it's still not quite standard-perfect, so you just have to give the designers some time. It is ridiculous to claim that videogames are inherently poor storytelling mediums simply because nobody has figured out the perfect method just yet.