9th March 2005, 4:21 PM
There are two screens and TWO PROCESSORS running inside the DS. Each screen has its own processor which means each screen can handle an entire game engine without hindering the other CPU. It's not a 'split screen' it's litteraly two different Gameboys, or has the potential to be.
Having one large touch screen split down the middle means that the processor now has to handle twice (cumulative) the work load. meaning it has to display the graphics on both sides of the screen and calculate the movement of the stylus on both sides. Not to mention EVERYTHING I talked about in my above post could only be possible on a two screen system.
With the DS, the work load can be shared. CPU 1 handles graphics, CPU 2 handles touch recognition (Like in the new Kirby game). Or CPU 1 handles touch recognition and graphics on the lower screen while CPU2 handles graphics on the upper screen (like Metroid Hunters).
They already took one a part over at Fullsail and they're trying to make a dev kit for it. I think it's going to explode, but hey they have to try. :D It's broken down in to modular pieces for students to examine and sure enough the heart of the DS is two CPU's. I think each one is a 32 risc but i'm not sure.
Having one large touch screen split down the middle means that the processor now has to handle twice (cumulative) the work load. meaning it has to display the graphics on both sides of the screen and calculate the movement of the stylus on both sides. Not to mention EVERYTHING I talked about in my above post could only be possible on a two screen system.
With the DS, the work load can be shared. CPU 1 handles graphics, CPU 2 handles touch recognition (Like in the new Kirby game). Or CPU 1 handles touch recognition and graphics on the lower screen while CPU2 handles graphics on the upper screen (like Metroid Hunters).
They already took one a part over at Fullsail and they're trying to make a dev kit for it. I think it's going to explode, but hey they have to try. :D It's broken down in to modular pieces for students to examine and sure enough the heart of the DS is two CPU's. I think each one is a 32 risc but i'm not sure.