3rd March 2005, 3:21 AM
Hudson you dwarf. 250 bucks for a portable is reasonable? The graphics aren't leaps and bounds over the DS, in fact it's probably right around the same ballpark in terms of effects and polys on screen with consistent fps. But regardless, both systems can create a portable 3-D gaming experience one of them has the added bonus of being a PDA like device along with wireless networking and multiplayer, a rumored cell phone attachment and the touch screen which allows virtually limitless options to the designers but also to the game players. The idea of two screens means you can have limitless scenarios. it's already apparent that the fundamental idea of the touch screen with a second independent screen is just damn cool and its something that will be busted wide open in the coming titles.
In castlevania DS you have to draw different pentagram types on the screen in order to finish off a boss to 'seal' it away. I've read about RPG's where the entire menu interface is drag and drop and point and click making it super smooth. it's intuitive and that phrase gets passed around alot, but this is a really good idea.
And to top it all off, the system with more ability costs about 100 bucks less. I've seen places around here selling DS bundles for 145 and just the DS with first hunt for 100 flat. Plus I know you've seen the 3-D games for DS in dev, they look as good as anything the PSP is doing.
Sony hit the market with the ps1 for 350 bucks, in some places it was 400 (so was the sega saturn). The ps2 hit the market at a 250 price point, sometimes 300. All sony's doing is following trend, if they became number one by selling systems at outragous prices for atleast two years before taking it down, they'll apply it to anything they're selling. Including a portable, they're just waiting to see if people will bite on; if they dont, that price will hit the 150 range faster than you can say quarterly demographics presentations convention.
You show me where that extra 100-150 bucks comes in to play and shows its worth with the psp. as far as I see it the 150 DS is the better deal. Unless nintendo drops it and fucks us with the gba2 bullshit. I mean ultimately with the ds you have the ability to port over n64 games with higher frame rates and added multiplayer and make original games with higher poly counts, more detailed coding etc. so what's the point in having a portable system that goes beyond that? do we need a 1080i progressive scan high res 128 bit system that can display photoreal graphics on a four inch screen? am I the only one that thinks that's stupid? I played perfect dark on a high res 3 inch screen 'watchman' which is a small portable tv you can wear around your neck and i couldn't see shit, I couldnd't even read the text on the screen without shoving the watchman in to my eyeball. holy shit i'm ranting my ass off
imma go back to work now (drinking)
In castlevania DS you have to draw different pentagram types on the screen in order to finish off a boss to 'seal' it away. I've read about RPG's where the entire menu interface is drag and drop and point and click making it super smooth. it's intuitive and that phrase gets passed around alot, but this is a really good idea.
And to top it all off, the system with more ability costs about 100 bucks less. I've seen places around here selling DS bundles for 145 and just the DS with first hunt for 100 flat. Plus I know you've seen the 3-D games for DS in dev, they look as good as anything the PSP is doing.
Sony hit the market with the ps1 for 350 bucks, in some places it was 400 (so was the sega saturn). The ps2 hit the market at a 250 price point, sometimes 300. All sony's doing is following trend, if they became number one by selling systems at outragous prices for atleast two years before taking it down, they'll apply it to anything they're selling. Including a portable, they're just waiting to see if people will bite on; if they dont, that price will hit the 150 range faster than you can say quarterly demographics presentations convention.
You show me where that extra 100-150 bucks comes in to play and shows its worth with the psp. as far as I see it the 150 DS is the better deal. Unless nintendo drops it and fucks us with the gba2 bullshit. I mean ultimately with the ds you have the ability to port over n64 games with higher frame rates and added multiplayer and make original games with higher poly counts, more detailed coding etc. so what's the point in having a portable system that goes beyond that? do we need a 1080i progressive scan high res 128 bit system that can display photoreal graphics on a four inch screen? am I the only one that thinks that's stupid? I played perfect dark on a high res 3 inch screen 'watchman' which is a small portable tv you can wear around your neck and i couldn't see shit, I couldnd't even read the text on the screen without shoving the watchman in to my eyeball. holy shit i'm ranting my ass off
imma go back to work now (drinking)