11th February 2005, 11:07 PM
Poor ground combat, more ground combat than flight combat, no branching mission path, worse graphics than SFA, very short game that can be finished in just a few hours... yeah, doesn't sound too good, does it...
Now, all the reviews said that RSIII: Rebel Strike had bad ground combat... and they were kind of right. The on-foot sections were very straightforward. Run, mash A. Auto-targetting will take care of the rest. The ground-based vehicular sections, though, were great... kind of like Battle for Naboo (which had ground-vehicle segments as a significant portion of the gameplay, and a lot of people didn't like that), only better... but the on-foot parts? Mindless. If Star Fox Armada's ground portion is being compared to that in terms of fun, that means mediocricy, I'd expect...
Rebel Strike is definitely a good game. And the on-foot parts aren't HORRIBLE. They're just not nearly as good as the vehicular parts and are utterly linear and mindless... and not much like actually controlling a person, either (anyone who has played it would understand)... it's strange, really, to see great air combat and pretty cool AT-ST levels and speeder bike sections in the same game as essentially mediocre running and shooting. The fact that it's Star Wars is probably the biggest thing that helps those parts of the game, really... :)
Now, all the reviews said that RSIII: Rebel Strike had bad ground combat... and they were kind of right. The on-foot sections were very straightforward. Run, mash A. Auto-targetting will take care of the rest. The ground-based vehicular sections, though, were great... kind of like Battle for Naboo (which had ground-vehicle segments as a significant portion of the gameplay, and a lot of people didn't like that), only better... but the on-foot parts? Mindless. If Star Fox Armada's ground portion is being compared to that in terms of fun, that means mediocricy, I'd expect...
Rebel Strike is definitely a good game. And the on-foot parts aren't HORRIBLE. They're just not nearly as good as the vehicular parts and are utterly linear and mindless... and not much like actually controlling a person, either (anyone who has played it would understand)... it's strange, really, to see great air combat and pretty cool AT-ST levels and speeder bike sections in the same game as essentially mediocre running and shooting. The fact that it's Star Wars is probably the biggest thing that helps those parts of the game, really... :)