1st February 2005, 1:25 AM
The main reason I play starcraft and warcraft games is for the story, The campaigns, Unlike other crap RTS single players is just level to level with some side crap to tell you why your doing it ,Which is why I found age of mythology sucked, AOE had historically based campaigns were more interesting because they were actually educational and got me excited into playing the different races .
Starcraft and warcraft are hugely complexe stories and their in the fucking RTS games a genre not known for its story telling , The end of both SC and SC BW the story kept me asking for more, few movies today or even tv shows really interested me like that , warcraft started off with little singular character development but its story was still compelling none the less. I had more fun playing as Arthas both good and evil in the campaigns because I kind of had the feelings of infesting and taking over a world as the undead or being a heroic figure fighting them.In multiplayer its irelevant your not killing helpless NPC character or taking cities and regions on a map , Infact you can be aligned next to humans ,NE,Orcs you dont get that feeling you get in the campaigns of a plagued cancer taking over the world.
What iritates and pisses me off is players who dont care about the single player campiagns or even have sterotypical views of them in general without playing them and dont want anyone else to enjoy them, They say" the game would still sell if they didnt have it I cant understand why blizzard puts it in".
Its true they could do it that way some developers are already doing it not having single player story oriented campaigns.
But the thing is alot do still enjoy mainly for it, If the multiplayer is fucked to hell with abusers or the game is unplayable for whatever reason online , Its nice have a single player to fall back too . Single player is the best way to learn the concepts and how each race works, Has alot of unique missions and quests that Multiplayer doesnt have,Great continually evolving story, The biggest reason is that its the big pool of creativity for Blizzard when they make new games otherwise it would be a big mess making no sense kind of like warhammers 3000 having Orc with axes vs robots with machines guns.
I reason that world of warcraft was recently critized and demonized recently over server problems is that its entirely multiplayer, If it had single player like some packaged MMORPGs people would go play that while the servers are down and quit bitching.
MGS2 Cut scenes were over done and told you way more then you were interested in all at once, Most people I know who play it get into a button mashing frenzy whenever its cut scene time to quickly skip them ,You should have more then 2 minutes of dialogue and if you give more please offer the player an option to get back into the game and skip it.I think they should offer like a Cut down version and a uncut version before you start them game for those who are not as madly crazed with all the side stories and just want the basic plot and nothing more,Atleast with MGS2.
With RPGS they would suck without story, In Halo and GTA3 everyone talks about what they did blowing shit up. In both Kotor games if you go to the boards 80% of the post pretain to the story and characters and whats going on and will happen in the future, The rest is game tips.
Starcraft and warcraft are hugely complexe stories and their in the fucking RTS games a genre not known for its story telling , The end of both SC and SC BW the story kept me asking for more, few movies today or even tv shows really interested me like that , warcraft started off with little singular character development but its story was still compelling none the less. I had more fun playing as Arthas both good and evil in the campaigns because I kind of had the feelings of infesting and taking over a world as the undead or being a heroic figure fighting them.In multiplayer its irelevant your not killing helpless NPC character or taking cities and regions on a map , Infact you can be aligned next to humans ,NE,Orcs you dont get that feeling you get in the campaigns of a plagued cancer taking over the world.
What iritates and pisses me off is players who dont care about the single player campiagns or even have sterotypical views of them in general without playing them and dont want anyone else to enjoy them, They say" the game would still sell if they didnt have it I cant understand why blizzard puts it in".
Its true they could do it that way some developers are already doing it not having single player story oriented campaigns.
But the thing is alot do still enjoy mainly for it, If the multiplayer is fucked to hell with abusers or the game is unplayable for whatever reason online , Its nice have a single player to fall back too . Single player is the best way to learn the concepts and how each race works, Has alot of unique missions and quests that Multiplayer doesnt have,Great continually evolving story, The biggest reason is that its the big pool of creativity for Blizzard when they make new games otherwise it would be a big mess making no sense kind of like warhammers 3000 having Orc with axes vs robots with machines guns.
I reason that world of warcraft was recently critized and demonized recently over server problems is that its entirely multiplayer, If it had single player like some packaged MMORPGs people would go play that while the servers are down and quit bitching.
MGS2 Cut scenes were over done and told you way more then you were interested in all at once, Most people I know who play it get into a button mashing frenzy whenever its cut scene time to quickly skip them ,You should have more then 2 minutes of dialogue and if you give more please offer the player an option to get back into the game and skip it.I think they should offer like a Cut down version and a uncut version before you start them game for those who are not as madly crazed with all the side stories and just want the basic plot and nothing more,Atleast with MGS2.
With RPGS they would suck without story, In Halo and GTA3 everyone talks about what they did blowing shit up. In both Kotor games if you go to the boards 80% of the post pretain to the story and characters and whats going on and will happen in the future, The rest is game tips.