31st January 2005, 3:53 PM
I don't think that this article is right, of course... stories in games is a good thing. This person seems to be starting with the idea that games exist just for playing while, as has been said, there's more to it than that. Yes, games often don't match films in story depth. But they are a different medium... many more hours and a lot more time to present story in paired with the fact that you have to spread out your story, seperated by gameplay to some extent... yes, games have proven that they can have very cinematic presentations and stories. But even then it's not exactly the same, thanks to factors like length and the fact that you do play the game in between... MGS is probably one of the most extreme cases (and it works there), but I'd cite that as a good example of what some games can be while also saying that game developers should ideally find ways to have stories that strong and that well presented while ideally pairing it to more interactivity and choice in the progression of the game and the story.
Yeah, that sounds about right. Oh horror, games are trying to be more than mindless action! Run away!
... too much like a graphic adventure? But graphic adventures are great... :) (Though I don't know if I'd say that MGS2 is a lot like a graphic adventure... graphic adventures are one of the most story-heavy genres, usually, and I guess you mean that aspect, but they're also about puzzles and stuff (as their main gameplay) and MGS doesn't have that main aspect of graphic adventures in them...
Quote:Gee, while we're at it, let's remove all story from movies, and just watch ninety minutes of fighting and explosions.
This article is written by a stupid person protesting the infusion of a slight bit of intelligence to an otherwise mindless game. Fuck the storyline, I just want to jack cars and steal bling bling!
God help us. Soon our controllers will have "win game" buttons on them.
Yeah, that sounds about right. Oh horror, games are trying to be more than mindless action! Run away!
Quote:However, they did go a bit too cinema-heavy so in that sense the implementation was far from perfect. MGS2 is half action-adventure game, half graphic-adventure. They just went a bit too far with the graphic-adventure part. MGS3 perfected that.
... too much like a graphic adventure? But graphic adventures are great... :) (Though I don't know if I'd say that MGS2 is a lot like a graphic adventure... graphic adventures are one of the most story-heavy genres, usually, and I guess you mean that aspect, but they're also about puzzles and stuff (as their main gameplay) and MGS doesn't have that main aspect of graphic adventures in them...