12th December 2004, 8:06 PM
I find their isnt much point in playing when it doesnt count , I soppose their must be a way to do it .
But let the player extend the game if he chooses too ,Force the player to try to win alternative ways without just waiting for the time to run up or domination.
I do tech better when I try to conquere the world. The biggest income I ever got was from the rise of rome conquests campaign 800 gold per turn, I could seriously make a strong army quickly by paying to rush production.
What you do is assign city workers to do scientific work , Get libaries and universities labs and some monuments help, Scientific civilizations tech faster because of the bonus leader who can speed up buildings contructions or scientific research at no cost ,Trade tech and steal tech.
I found the esponage system needs some work ,It costs way to much to hire a spy and in most cases he fails and causes you problems. I think they should just do it like BOTF and assign some budget money towards inteligence like you do for scientific research and build spy training fecilities which boost output, esponage would not start untill the late middle ages , You would have a inteligence advisor and you have to direct a percentage of focus towards either internal sercurity and esponage , Pick a country you want to infiltrate then decide what you want to do ,Steal gold, Sabotage and then it gives you a list of targets , Food,scientific research,military, enemy spy training camp, Then you can also steal techology, But to be balanced it wont give you the full tech just cut down the time it would take you to research it, Plant spy just to see what their up too and were their army is.
They let you assign a percentage of money towards luxuries , But its pointless I never use it, You got temples ,exotic goods,military police and monuments to control the populations mood not to mention assigning a entertainer.I say remove it in CIV and put the inteligence/esponage in its place.
Speaking of CIV I just got pc gamer , Its only one page though :( , I am a little desapointed in the screenshots, I have only seen 4 screens and it is the alpha build , But I find the graphics not as realistic as CIVIII and the textures are cartoony. I hope its just because its unfinnished . But a bit of info is that they will have world religions in the game , paganism,Christianity,Judeoism,Islam, Budhism, Plus break away sects like protestants ,shites muslims ect..
Its funny the persians beat the greek macedonians in the game I played , Historically it should be reverse , But I (Rome) kicked their butts out of greece asia minor and even egypt.Its neat they let the Legionaires build roads and forts just like in real history , They had special goverment forms for the campaign, Obligarchy and Imperialism which should be added into the main game.
Obligarchy is basically rule by city states which all have their own patron , Imperialism is like monarchy and Faucism tossed together.
But let the player extend the game if he chooses too ,Force the player to try to win alternative ways without just waiting for the time to run up or domination.
I do tech better when I try to conquere the world. The biggest income I ever got was from the rise of rome conquests campaign 800 gold per turn, I could seriously make a strong army quickly by paying to rush production.
What you do is assign city workers to do scientific work , Get libaries and universities labs and some monuments help, Scientific civilizations tech faster because of the bonus leader who can speed up buildings contructions or scientific research at no cost ,Trade tech and steal tech.
I found the esponage system needs some work ,It costs way to much to hire a spy and in most cases he fails and causes you problems. I think they should just do it like BOTF and assign some budget money towards inteligence like you do for scientific research and build spy training fecilities which boost output, esponage would not start untill the late middle ages , You would have a inteligence advisor and you have to direct a percentage of focus towards either internal sercurity and esponage , Pick a country you want to infiltrate then decide what you want to do ,Steal gold, Sabotage and then it gives you a list of targets , Food,scientific research,military, enemy spy training camp, Then you can also steal techology, But to be balanced it wont give you the full tech just cut down the time it would take you to research it, Plant spy just to see what their up too and were their army is.
They let you assign a percentage of money towards luxuries , But its pointless I never use it, You got temples ,exotic goods,military police and monuments to control the populations mood not to mention assigning a entertainer.I say remove it in CIV and put the inteligence/esponage in its place.
Speaking of CIV I just got pc gamer , Its only one page though :( , I am a little desapointed in the screenshots, I have only seen 4 screens and it is the alpha build , But I find the graphics not as realistic as CIVIII and the textures are cartoony. I hope its just because its unfinnished . But a bit of info is that they will have world religions in the game , paganism,Christianity,Judeoism,Islam, Budhism, Plus break away sects like protestants ,shites muslims ect..
Its funny the persians beat the greek macedonians in the game I played , Historically it should be reverse , But I (Rome) kicked their butts out of greece asia minor and even egypt.Its neat they let the Legionaires build roads and forts just like in real history , They had special goverment forms for the campaign, Obligarchy and Imperialism which should be added into the main game.
Obligarchy is basically rule by city states which all have their own patron , Imperialism is like monarchy and Faucism tossed together.