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    Tendo City Tendo City: Metropolitan District Tendo City Next-Gen Graphics Concepts

     
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    Next-Gen Graphics Concepts
    OB1
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    Posting Freak

    Posts: 21,228
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    Joined: 09-11-1999
    #14
    12th December 2004, 10:21 AM
    Doom 3 is almost always shrouded in darkness, so you don't even get to see all of the cool lighting and shadow effects. And the one piece of lighting that you do see frequently--the flashlight--looks like crap! Worse than DX2's, which doesn't make any sense.

    You've played through Doom 3, right? Well you know how there are pitch black corridors after pitch black corridors? They waste a lot of the polygons on shadows against pitch black interiors. A complete and total waste of processing power.
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    Messages In This Thread
    Next-Gen Graphics Concepts - by A Black Falcon - 10th December 2004, 9:34 PM
    Next-Gen Graphics Concepts - by Great Rumbler - 11th December 2004, 6:32 AM
    Next-Gen Graphics Concepts - by A Black Falcon - 11th December 2004, 11:21 AM
    Next-Gen Graphics Concepts - by Great Rumbler - 11th December 2004, 11:41 AM
    Next-Gen Graphics Concepts - by A Black Falcon - 11th December 2004, 11:42 AM
    Next-Gen Graphics Concepts - by Dark Jaguar - 11th December 2004, 4:12 PM
    Next-Gen Graphics Concepts - by lazyfatbum - 11th December 2004, 5:42 PM
    Next-Gen Graphics Concepts - by OB1 - 11th December 2004, 6:08 PM
    Next-Gen Graphics Concepts - by A Black Falcon - 11th December 2004, 6:20 PM
    Next-Gen Graphics Concepts - by OB1 - 11th December 2004, 6:24 PM
    Next-Gen Graphics Concepts - by A Black Falcon - 11th December 2004, 7:05 PM
    Next-Gen Graphics Concepts - by OB1 - 11th December 2004, 7:49 PM
    Next-Gen Graphics Concepts - by lazyfatbum - 11th December 2004, 7:51 PM
    Next-Gen Graphics Concepts - by OB1 - 12th December 2004, 10:21 AM

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