2nd December 2004, 11:38 AM
RPGs should definitely have maps... they benefit greatly from them. Same, quite obviously, with minimaps in strategy games. FPSes? I like them. I can see why you'd say that minimaps or automapping (in its various forms) makes the game easier, but even if that is true I'd argue that the fact that it makes it so much less frusterating when the level design gets past the blatantly obvious corridor, among other benefits, makes it worth it...
As for Prime, it has an automap like the pause-screen automap in Jedi Knight, with a 3d representation of the level you can examine. I agree, great map and very useful... more useful than the JK one actually. In that game it was the onscreen automap (revealed as you explore and 2d not 3d) that was the most useful...
As for Prime, it has an automap like the pause-screen automap in Jedi Knight, with a 3d representation of the level you can examine. I agree, great map and very useful... more useful than the JK one actually. In that game it was the onscreen automap (revealed as you explore and 2d not 3d) that was the most useful...