3rd November 2004, 12:20 PM
What's that have to do with anything?
... oh, I knew I was leaving something out! Guild Wars streams. You download the 76kb client, or at least you did for the first two tests. Then you download some files (~30MB that unzips to like 150 on the hdd), and then beyond that it will download each additional map when you actually try to access it. Bad for dialup users, but great for everyone else... and it lets them do little updates easily without a big patch -- just change that zone and have everyone upload it when they go there again. Like, in both tests they added quests in the middle of the test, and this time halfway through they switched the random team arena from 4v4 to 8v8 midstream.
In addition, the hdd space requirements are surprisingly mild, just like the system requirements. I was in both tests and have a 535MB Guild Wars folder (not counting 250MB of screenshots). Now, I didn't go everywhere, and someone who got just about everywhere said they had a 900-something meg folder, but still... small.
... oh, I knew I was leaving something out! Guild Wars streams. You download the 76kb client, or at least you did for the first two tests. Then you download some files (~30MB that unzips to like 150 on the hdd), and then beyond that it will download each additional map when you actually try to access it. Bad for dialup users, but great for everyone else... and it lets them do little updates easily without a big patch -- just change that zone and have everyone upload it when they go there again. Like, in both tests they added quests in the middle of the test, and this time halfway through they switched the random team arena from 4v4 to 8v8 midstream.
In addition, the hdd space requirements are surprisingly mild, just like the system requirements. I was in both tests and have a 535MB Guild Wars folder (not counting 250MB of screenshots). Now, I didn't go everywhere, and someone who got just about everywhere said they had a 900-something meg folder, but still... small.