2nd November 2004, 1:27 PM
Slightly, but different... like, I enjoyed Diablo II's single player, but the multiplayer I did not like much. It didn't require or encourage teamwork and was just about doing the same thing over to get items... dull. Guild Wars is quite different.
First, it's 3d. Second, organized PvP arenas, in two modes with one being random teams and the other chose. Third, TEAMWORK! All game modes absolutely require it... you cannot do like Diablo and just go off on your own. And most classes have a hard time soloing... you might be able to do it with a Warrior/Monk, but not much else... so you either need henchmen or other humans to do the exploration zones. And fourth? Not as much constant clicking. One click on an enemy with your weapon and you will attack them continually. At that point all you have to do is click skills (or use those hotkeys). It's a very different dynamic. And movement of course can be done directly instead of only indirectly. Not to mention the central fact of how you get 8 skills and that is IT for the whole mission... Diablo is quite different in that regard and works very differently. Oh yeah, and did I mention that overall each class has 75 skills, so each character will have over 100 to find and choose from? Yeah, choices and strategy there... :)
It does have similarities to Diablo, that is true, but it also has sizable differences... before I played it, if someone had described it as multiplayer Diablo in 3D I well might never have tried the game, but fortunately that did not happen and I played it first, so I knew that, at least to me, it is quite definitley different from Diablo.
First, it's 3d. Second, organized PvP arenas, in two modes with one being random teams and the other chose. Third, TEAMWORK! All game modes absolutely require it... you cannot do like Diablo and just go off on your own. And most classes have a hard time soloing... you might be able to do it with a Warrior/Monk, but not much else... so you either need henchmen or other humans to do the exploration zones. And fourth? Not as much constant clicking. One click on an enemy with your weapon and you will attack them continually. At that point all you have to do is click skills (or use those hotkeys). It's a very different dynamic. And movement of course can be done directly instead of only indirectly. Not to mention the central fact of how you get 8 skills and that is IT for the whole mission... Diablo is quite different in that regard and works very differently. Oh yeah, and did I mention that overall each class has 75 skills, so each character will have over 100 to find and choose from? Yeah, choices and strategy there... :)
It does have similarities to Diablo, that is true, but it also has sizable differences... before I played it, if someone had described it as multiplayer Diablo in 3D I well might never have tried the game, but fortunately that did not happen and I played it first, so I knew that, at least to me, it is quite definitley different from Diablo.