1st November 2004, 10:51 PM
(This post was last modified: 2nd November 2004, 11:30 AM by A Black Falcon.)
I'd love to play WoW, but I couldn't... I will once it goes into open beta next week. :)
But you've played a little of this game, so you must know how saying that it is a standard MMORPG is a bad mistake... it is not. Between the low level limit, warping around the map to places instead of having to walk, PvP arenas with no penalties and varying game modes, specific missions that are all instanced (and relatively linear, though often confusing about where exactly you should go or what you should be doing as it doesn't give you huge amounts of details about exactly what you need to do next -- a good thing really, I think -- it doesn't make it overly simple. I like it. :)), the adventure zones all being instanced as well (though as I said now they can be entered with teams), less of a focus on having the 'best equipment', more parity with the fact that even the best player will still only be able to take 8 skills into missions, etc... it isn't a MMORPG. Their definition is CORPG, or Cooperative Online RPG, and it's a pretty good one...
I used that Ranger character because it was my one from the first test (it didn't carry over skills or items, but it did take over the base character creation data and friends lists from the first test, so I felt like I should use the old character...), but if I was to make a new character to use as my main it'd more likely be a (female) Necromancer(-Monk, probably). Not just because they look cool, but because they are awesome! I played a little as one and they're great... damage curse, raising the dead into (limited time) allies, etc... maybe elementalists can do more damage (and they're great too), but necromancers probably have more style. And being able to raise corpses into help is great.
Really, all the classes are great. I'd just played almost all the time with this one combonation, so it's nice to see what the other classes (and combinations) have to offer... I like the Ranger, but the other classes are good too. The main problem is you really have to choose one character as your favorite because new characters are new -- they need to start from mission one again, get XP again (though this is the easy part), get items again (can be a pain!), etc... so I stuck with my one character. With limited time it's really hard to get multiple characters very far, and I do like the Ranger.
But you've played a little of this game, so you must know how saying that it is a standard MMORPG is a bad mistake... it is not. Between the low level limit, warping around the map to places instead of having to walk, PvP arenas with no penalties and varying game modes, specific missions that are all instanced (and relatively linear, though often confusing about where exactly you should go or what you should be doing as it doesn't give you huge amounts of details about exactly what you need to do next -- a good thing really, I think -- it doesn't make it overly simple. I like it. :)), the adventure zones all being instanced as well (though as I said now they can be entered with teams), less of a focus on having the 'best equipment', more parity with the fact that even the best player will still only be able to take 8 skills into missions, etc... it isn't a MMORPG. Their definition is CORPG, or Cooperative Online RPG, and it's a pretty good one...
I used that Ranger character because it was my one from the first test (it didn't carry over skills or items, but it did take over the base character creation data and friends lists from the first test, so I felt like I should use the old character...), but if I was to make a new character to use as my main it'd more likely be a (female) Necromancer(-Monk, probably). Not just because they look cool, but because they are awesome! I played a little as one and they're great... damage curse, raising the dead into (limited time) allies, etc... maybe elementalists can do more damage (and they're great too), but necromancers probably have more style. And being able to raise corpses into help is great.
Really, all the classes are great. I'd just played almost all the time with this one combonation, so it's nice to see what the other classes (and combinations) have to offer... I like the Ranger, but the other classes are good too. The main problem is you really have to choose one character as your favorite because new characters are new -- they need to start from mission one again, get XP again (though this is the easy part), get items again (can be a pain!), etc... so I stuck with my one character. With limited time it's really hard to get multiple characters very far, and I do like the Ranger.