30th October 2004, 2:25 PM
No, they are already pretty good... and given the game design that would be extremely hard. I mean, compare it to KotOR. In KotOR there is much better conversation, and it's done by having each area be a focused quest. TES is specifically designed to not do that. So, how do you have better conversations? Is it even remotely possible? I'm not sure... but while I know game design greatly limits it I also know that conversation is a great part of RPGs, so I'd still say that it's 'missing'.