27th October 2004, 1:12 PM
Quote:Uhh... as the ES guys said in that article, stats that affect die rolls is the accepted standard for PC RPG game systems. TES just has a more arcadish combat system... but that's the standard for PC RPGs so of course they used it in their PC RPG.
Uhh... real-time combat does not equal "arcadish" combat. You sound like a PC fanboy from 1996. The most complex combat system in any game is probably the real-time combat system in Virtua Fighter 4. No turn-based battle system comes close to the complexity and difficulty of that.
But back to the topic at hand, I know what they said about the Morrowind combat. As a matter of fact I didn't have to hear them say that since I HAVE THE GAME. My point is not that it exists (but great job on pointing that out!), it's that it's a BAD sytem.
Quote:And I agreed twice that on the graphical front that is silly.
It's not just the visuals, but how it controls. These stats should actually affect the controls of the game. Novel idea, huh?
