27th October 2004, 1:02 PM
Quote:Why should they be taking damage when you are not getting through their armor?
Hmm, maybe because I saw the weapon physically go through them?
D&D combat rules are absolutely horrible for any non-turn-based game. That is why nobody but the ES guys used them, and that is why the combat in Morrowind got so much criticism. Randomness works when you have little control in the game, as in the case of Baldur's Gate or Final Fantasy. But in a game where the skill comes from how you directly control the combat? That's called bad game design.