1st October 2004, 11:28 AM
One could say that Mega Man is good BECAUSE it doesn't change very much, actually... when they have done more changes it has been of mixed success, generally.
But yes, if you expect a classic adventure game this is it. It's got the eye to click on things and get (often humorous) descriptions (something some Sierra adventures do well (Quest for Glory, Space Quest) and others (King's Quest) do not to as well, but all Lucasarts adventures do well), no death (like Lucasarts), the mix of serious story and humor like some of the Lucasarts games...
If you want a negative other than 'no innovation', the best would probably be volume of conversations. There are a lot of them and they can be quite long and people who don't like that probably wouldn't like this game that much... mostly I have liked it, but I'll admit that in a few cases maybe it is a bit long. Not to a degree where it becomes a problem though. And anyway, if you don't like conversations you probably aren't playing traditional adventure games, you're playing Myst-styled puzzle 'adventure' games...
But yes, if you expect a classic adventure game this is it. It's got the eye to click on things and get (often humorous) descriptions (something some Sierra adventures do well (Quest for Glory, Space Quest) and others (King's Quest) do not to as well, but all Lucasarts adventures do well), no death (like Lucasarts), the mix of serious story and humor like some of the Lucasarts games...
If you want a negative other than 'no innovation', the best would probably be volume of conversations. There are a lot of them and they can be quite long and people who don't like that probably wouldn't like this game that much... mostly I have liked it, but I'll admit that in a few cases maybe it is a bit long. Not to a degree where it becomes a problem though. And anyway, if you don't like conversations you probably aren't playing traditional adventure games, you're playing Myst-styled puzzle 'adventure' games...