25th September 2004, 3:26 PM
Yeppers, the idea is these pits are there, way out on the side, with a big ol' warning message before you even think about trying it to see what happens (honestly, I'm surprised GR managed to do it on accident, at least I did it of my own accord fairly sure of the consequences :D). So, the problem comes up that these things serve NO real danger at all. Thus, they add nothing to the game. So, I submit that if they aren't going to be a danger, and if the end result is EXACTLY the same, (small amount of damage and you end up where you were standing when you fell), why not just add a cut scene explaining exactly how you ended up back where you were? I mean, saving herself and flipping back up would still do that damage, it'd just actually make sense.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)