25th September 2004, 1:46 AM
In Turok every pit was a bottomless pit and it was cool except you died. Totally died. And you were sent back to your last save location.
made for a more challenging game me thinks.
I agree though that in a Metroid game, if a pit says its bottomless it's obviousely holding some kind of secret.
made for a more challenging game me thinks.
I agree though that in a Metroid game, if a pit says its bottomless it's obviousely holding some kind of secret.