20th September 2004, 11:43 AM
It's not like FFX which is basically just one big linear line, but it's also not quite like Zelda which has small environments that are scattered all over the place and accessible from a central area like Hyrule field. You can go back to any area whenever you want to, but the environments are very narrow and linear and split up into branching paths, unfortunately. The game would have been better with a small but relatively open Zelda-like environment, and even better with a huge open-ended Morrowind-like world.