16th September 2004, 9:13 AM
What, should they just put up invisible walls everywhere? I think being able to see off into the distance is cool, dammit! There were no "bottomless pits" in the Prime 2 demo that were tricking you into thinking that they should be explored and the only part where you could fall to your doom was very obviously not a secret area that needed to be explored. If you need an invisible crib in your games then you've got problems. :)