15th September 2004, 1:25 PM
I disagree with that, which is one of the main problems I have with PC rpgs. The whole point of an RPG is to feel like you're in the game world controlling a player, yet it's acceptable for developers (and it seems, PC gamers) to give you almost as much control over your player as you do in The Sims. I hate that. It ruins the immersion. It makes the whole point of the game just to hear a story, and controlling your character is simply a means to an end. That's bad game design.