13th September 2004, 3:09 PM
It be like if GTA was broken into a bunch of small zones and the game had to stop and load every few blocks, it mess the pacing of the game up completely. It's not quite the same for KOTOR, but the basic idea is the same. It detracts from the game having to load a bunch of small areas. Like on the planet with the Jedi academy, when you left the academy there were a few large open areas connected to each other by small "passages". I think it would have been a bit better with just one huge, open area for you to explore.
Sometimes you get the scorpion.