13th September 2004, 2:26 PM
In a top-down game it does not matter because you're only able to see a small section at any given time, but in an over-the-shoulder third-person game, having a hundred tiny environments versus having a few gigantic environments that let you see very far away, making the world seem that much larger, makes a humungous difference.
But this logic cannot and will not be comprehended by you since you seem to be alien to the concept of open environments, preferring to stay inside small, confined areas like your house.
But this logic cannot and will not be comprehended by you since you seem to be alien to the concept of open environments, preferring to stay inside small, confined areas like your house.