2nd September 2004, 12:35 PM
Quote:... no...
It's hard! And lengthy! ... and the save system is pretty limiting. Starting at the one start point every time you turn it on... takes quite a while to get to a dungeon with an amount of health that's high enough to maybe beat it with. I think I got to the 5th or 6th dungeon... it got really hard.
Welcome to the world of old-school gaming. :)
Quote:Yeah, MGS1/2 also fit into that category of unique stories, for sure...
Nah, MGS1 has a pretty generic political thriller/action movie plot, but MGS2 just gets insane.
Quote:Everyone has a lot to say. But not in a FE way with fifteen people talking all the time, but in a PC RPG way with you and one other person talking about something... and with them telling you things. Which really give a lot of depth to the world... and I don't mean that like I said with FE. That has a good story, but it is simple... for Torment, the story actually is kind of simple. But it's got many layers of complexity that explain that "simple" concept. It's really the story of one person. Er, kind-of-person. Your character. It doesn't really have a massive world-saving plot. Slightly at the end, but even there... it's all about you. And how your actions affect the world, and if you can attone for past sins by trying to do good, and what happens when you try that... but I really don't want to spoil it, so I'll stop now.
I will say one other thing though. This game pretty much avoids BGI's aggrivating need to constantly visit priests and spend large amounts of money every time party members die. Which is really nice. And it completely ties into the game's plot too...
Do your conversations affect things like they do in Fable?
Quote:Oh well. I wonder how real medieval people spoke though... though like most fantasy this has little to do with being an accurate depiction of a medieval world (with magic). Women in the army and wearing clothes like that? Not only lords but also people lower down in the ladder speaking relatively elegantly? Etc. Many of the standard fantasy cliches which you get used to but should know have little to do with how the real medieval world was.
I think they did a relatively decent job with the whole medieval manner of speaking in the Rings movies.