31st August 2004, 12:09 PM
DJ, you really should try unbanning OB1, at least for now... he's being nice. Really.
Advance Wars.... yeah, those games' stories are, when you think about it, really disturbing. As well as absurdly impossible and stupid. I mean, children as generals? People who are barely teenagers as your war leaders in combat? What in the world? And they act like they're playing a lot of the time while the reality is that it's war... it's just not right, when you actually think about it.
If the people were all robots, fine, it'd be great. But they're humans, and as such EVERYONE seems to have a unrealistic disregard for human life... okay, some might not care. But everyone? The whole situation is just impossible, stupid, and ridiculous. It doesn't work at all if you think about it for more than a minuite or two.
And teenagers being given command of armies and then not seeming to care when they start wars that would seem to lead to hundreds or thousands of deaths... just stupid.
So as I said, AW (and AW2, which is the one that I have -- not the first one)'s story is awful. Honestly, they might have been better off if they'd just given up and not bothered with a story beyond "they are evil KILLLLL"...
So, Advance Wars' story was part of why I was somewhat cautious about Fire Emblem... but they certainly proved that they can do story when they want to with this game. Relying on conventions, chance, and luck like this game does is okay when the story is as well constructed as this game is. But it defintely leads to the question as to what they were thinking with the stories in the AW games...
Advance Wars.... yeah, those games' stories are, when you think about it, really disturbing. As well as absurdly impossible and stupid. I mean, children as generals? People who are barely teenagers as your war leaders in combat? What in the world? And they act like they're playing a lot of the time while the reality is that it's war... it's just not right, when you actually think about it.
If the people were all robots, fine, it'd be great. But they're humans, and as such EVERYONE seems to have a unrealistic disregard for human life... okay, some might not care. But everyone? The whole situation is just impossible, stupid, and ridiculous. It doesn't work at all if you think about it for more than a minuite or two.
And teenagers being given command of armies and then not seeming to care when they start wars that would seem to lead to hundreds or thousands of deaths... just stupid.
So as I said, AW (and AW2, which is the one that I have -- not the first one)'s story is awful. Honestly, they might have been better off if they'd just given up and not bothered with a story beyond "they are evil KILLLLL"...
So, Advance Wars' story was part of why I was somewhat cautious about Fire Emblem... but they certainly proved that they can do story when they want to with this game. Relying on conventions, chance, and luck like this game does is okay when the story is as well constructed as this game is. But it defintely leads to the question as to what they were thinking with the stories in the AW games...