27th August 2004, 8:12 PM
Quote:I never said that it was a huge leap in terms of gameplay over the previous games, just like Metroid Prime still plays essentially like Super Metroid. I'm saying that the perspective shift makes for a far greater difference in the overall game experience than you think. If you're playing Mario World and I jump up in front of the tv, the gameplay is still going to stay the same, but your view of the game will change. However, that viewpoint change greatly affects how you play the game. Do you get what I'm saying now?
Mario of course had a massive change in gameplay when it moved to 3d. Metroid? It was significant, certainly far, far larger than GTA, but yeah, less than Mario... it was still recognizably quite similar in theme and design.
Quote:That's your mind ruining things for you. If there's a crosshair then the only difference in aiming will be that the enemies are now a bit farther away from you. The controls are still identical to each other in every conceivable way. All the third-person view does is add a character model in front of you and change the zoom of the camera. That's it, that's how it's programmed and that is all that changes. In this case it's a slight difference of zoom and obstruction, whereas in GTA the difference is far greater because you're not even seeing things from the same angle! In JK you are!
Wha... are you trying to DENY that it's harder to aim precisely from third person? That's crazy, if it's what you mean! That is one of the biggest complaints with 3d shooters, you know, unless they do something like autoaim to compensate... the perspective may have the same controls but the gameplay is very different. Identical controls don't mean an identical play experience...
Yes, of course the difference between GTA and GTA 3 is greater than third to first in JK. I said as much. But my point was that while the degree is quite different the theme is the same..