24th August 2004, 12:46 PM
I'm sure I could. I could either add scrolling ability (complicated), so any number of buttons could be added, or just map the cancel button somewhere else, remove the cancel button from the main selection thing, and then there would be room for the one structure I'm wanting to add.
Upon testing the map a bit last night, I came across a grand total of 2 issues (aside from minor errors involving missing tags in the strings to get certain letters to be yellow and such). One, two of the races DO have an extra slot for the shipyard. Night Elves and Orcs have the room, so I junked the "Sea Wisp" and "Naval Peon" units. Humans and Undead still have their custom units of stupidity though :D.
Second, the computer AI doesn't even try to build shipyards. The AI design does easily allow me to add that in, EXCEPT that altering AI just creates a new AI script from scratch and I can't actually load up the default AI so I have a good sample to work with. Honestly, I need the default loaded up so I can see exactly what they have going there so I only make a few alterations from the norm. Oh well, I won't be playing against AI anyway :D. (As it is, so you know, the various races just do what they normally do until it's time to attack someone, then they just run to the edge of their island and get stuck :D, yes they are NOT smart enough to just send waves of flyers at least :D. Oh well...., for the best since by then my armada is decently sized enough to easily trash any air force flying by :D.
So then, this place DOES support uploading ZIP files eh? Alright then. Place this in your "download" folder ABF, though you probably already figured that out :D. Yeah, it does actually show that in the list, I just didn't think it allowed that for some reason...
One other thing ABF, could you link me to one of those maps with a custom interface? It'd make it quicker if I could see how others altered it and base my alterations around that.
Upon testing the map a bit last night, I came across a grand total of 2 issues (aside from minor errors involving missing tags in the strings to get certain letters to be yellow and such). One, two of the races DO have an extra slot for the shipyard. Night Elves and Orcs have the room, so I junked the "Sea Wisp" and "Naval Peon" units. Humans and Undead still have their custom units of stupidity though :D.
Second, the computer AI doesn't even try to build shipyards. The AI design does easily allow me to add that in, EXCEPT that altering AI just creates a new AI script from scratch and I can't actually load up the default AI so I have a good sample to work with. Honestly, I need the default loaded up so I can see exactly what they have going there so I only make a few alterations from the norm. Oh well, I won't be playing against AI anyway :D. (As it is, so you know, the various races just do what they normally do until it's time to attack someone, then they just run to the edge of their island and get stuck :D, yes they are NOT smart enough to just send waves of flyers at least :D. Oh well...., for the best since by then my armada is decently sized enough to easily trash any air force flying by :D.
So then, this place DOES support uploading ZIP files eh? Alright then. Place this in your "download" folder ABF, though you probably already figured that out :D. Yeah, it does actually show that in the list, I just didn't think it allowed that for some reason...
One other thing ABF, could you link me to one of those maps with a custom interface? It'd make it quicker if I could see how others altered it and base my alterations around that.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)