18th August 2004, 1:04 PM
My map is nearing completion, with a healthy number of creeps and so on. I placed a goblin observatory on an island, so ya can't get airships until you have at least taken to the sea. Now, the deal is this map does prevent any sort of rushing due to the requirements of a shipyard. I'm still trying to set up tech requirements for the shipyards (they keep failing, I'll spare the details). I already customized it every other way (making the units constructable instead of buyable), except there's no under construction animation (as one might have expected anyway actually), so it looks complete straight from the start. I might actually substitute some other building's construction animation, unless it looks way too apparent... (If only I had one of those super CGI suites so I could use Blizzard's plugins and make the model on my own, at least it would be experience in the process...)
As of yet, everything I need to do is already built in as properties of the objects, so not a bit of code has been needed yet.
One last thing. This map will be 2-4 players, with one player in each corner. When I say I'm almost done, I mean I'm almost done with one corner. What I am about to look into, and I hope it's possible, is being able to copy and paste (already know I can do that, I've done it), and more importantly, ROTATE a selection. I really hope I can rotate any selection I paste so that I can just copy and paste this corner to finish the job. (Oh yes, there's a nice middle island with a fountain of mana and health, guarded by dragons. Hmm, I should go ahead and allow ships to sail between these two fountains in a small stream...)
Anyway, ABF, any suggestions here? Basically, there's a few buildings on your "mainland", but just about everything else is on islands across the map. Should I include Tingle to make a sea chart or two? :D
As of yet, everything I need to do is already built in as properties of the objects, so not a bit of code has been needed yet.
One last thing. This map will be 2-4 players, with one player in each corner. When I say I'm almost done, I mean I'm almost done with one corner. What I am about to look into, and I hope it's possible, is being able to copy and paste (already know I can do that, I've done it), and more importantly, ROTATE a selection. I really hope I can rotate any selection I paste so that I can just copy and paste this corner to finish the job. (Oh yes, there's a nice middle island with a fountain of mana and health, guarded by dragons. Hmm, I should go ahead and allow ships to sail between these two fountains in a small stream...)
Anyway, ABF, any suggestions here? Basically, there's a few buildings on your "mainland", but just about everything else is on islands across the map. Should I include Tingle to make a sea chart or two? :D
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)