17th August 2004, 12:36 PM
While some other strategy games (think Command & Conquer) have air units that have to retun to their bases after strikes (fighters go out, attack, and return...), Blizz has always done air quite unrealistically -- they just hover all the time. No swooping and diving and flying around like a real flying unit would, just hover and move... it's a whole lot easier to design, but it's a lot less realistic.