16th August 2004, 9:55 PM
I'm best with NE, which is my favorite race... :) Followed (in order of how I like them and how good I am) by Humans, Undead, and Orcs. I'm awful with them.
Sea... um, DJ, we're talking about WC3 here. Air units are pretty low on the tech tree. Probably no higher than sea would be. So while that was definitely true in War2, it doesn't work in War3.
Defendability? Air is the same. You just have to defend on more sides...
As for crossing, it's called Goblin Zepellins. :)
The funny thing is, I'd love for WC3 to have sea units and more maps that have sea. But when I really look at it I see better and better why Blizzard mostly left them out. They have limited uses and don't really have a place in a game with as much air units as WC3. It'd be nice to see some, but it really would just be unit clutter with a bunch of not too useful units. It just doesn't make much sense for Blizzard to do anything new with sea. Just make a map with seaports and lots of water. :)
Oh, and while I beat WC3, I never finished TFT... I never even finished the first campaign (NE). I got bored with how easy it was. Then I bumped up the difficulty to hard and it played like Starcraft. Or, more appropriately, Brood War. That is, really hard. So I didn't beat the mission. :)
Of course, I never beat BW either... I never beat the last Protoss mission without cheating and got to mission 7 or 8 in Zerg (beat Terran). It gets really hard and I never finished... never beat Human 14 in WC2 either (quit Orc campaign in mission 12 or 13). BtDP, of course, was just too hard. TFT (Normal difficulty) was the opposite. :)
Sea... um, DJ, we're talking about WC3 here. Air units are pretty low on the tech tree. Probably no higher than sea would be. So while that was definitely true in War2, it doesn't work in War3.
Defendability? Air is the same. You just have to defend on more sides...
As for crossing, it's called Goblin Zepellins. :)
The funny thing is, I'd love for WC3 to have sea units and more maps that have sea. But when I really look at it I see better and better why Blizzard mostly left them out. They have limited uses and don't really have a place in a game with as much air units as WC3. It'd be nice to see some, but it really would just be unit clutter with a bunch of not too useful units. It just doesn't make much sense for Blizzard to do anything new with sea. Just make a map with seaports and lots of water. :)
Oh, and while I beat WC3, I never finished TFT... I never even finished the first campaign (NE). I got bored with how easy it was. Then I bumped up the difficulty to hard and it played like Starcraft. Or, more appropriately, Brood War. That is, really hard. So I didn't beat the mission. :)
Of course, I never beat BW either... I never beat the last Protoss mission without cheating and got to mission 7 or 8 in Zerg (beat Terran). It gets really hard and I never finished... never beat Human 14 in WC2 either (quit Orc campaign in mission 12 or 13). BtDP, of course, was just too hard. TFT (Normal difficulty) was the opposite. :)