16th August 2004, 5:54 PM
Quote:Gnomes can't be in there as a large collection of units working for one side, thanks to the story exposition for WOW anyway (it's not OUT yet though, they could alter the story a bit and include a clan or two that broke off, instead of a lone soldier), thus my suggestion of a new neutral hero.
That, I think, was a lame after-the-fact 'explanation' of why Blizzard likes Dwarves more than Gnomes. Poor little guys... :)
Quote:All that talk about expansions for the building and special race specific abilities, that's thinking way too far ahead. Blizzard will totally ignore the idea, and rightfully so, if we suggest all that at ONCE. Take things one bit at a time, even if it's just the shipyards it's no biggy.
Sorry to dissapoint you, but I expect they'll totally ignore it however you present it. Sorry. :)
As for ocean combat... right now there could be maps with sea combat with the shipyard. Or Custom mode ocean combat. Or combat on the maps that do have ocean. I don't see much of that. Either that says that very few maps have oceans (true for Blizz maps, and also for fanmade ones it seems), people don't have that much interest in ocean combat (seems to be somewhat true), or something else... but I just don't see the intrest there for Blizzard to make a big effort to do much that would be hard. It just doesn't quite make sense. As you say air would dominate sea and air can do everything sea can do but better, so what's sea's niche? Just to look cool? And without even something like oil platforms (like in war2 -- that is, buildings at sea), there isn't much point... bombardment? Air. Transport? Air. What purpose does sea fufill other than being cool looking? I can't think of much in a game like Warcraft III. And sea maps need to be specially made and designed just for ocean combat, unlike other maps, so its usefulness is limited... this was seen in War2 where most people just played on land and didn't get to sea. Air was used a whole lot more. So in SC and WC3 they ditched sea units. Yeah, some people loved sea in War2, but they greatly expanded air to try to make up for it...
Quote:Anyway, the point is I'll be battling with ABF in custom games, if he's up to it (and he'll beat me horribly I imagine), to test out my idea here ourselves. At the same time, I'll find out if I'm any good at map design.
I'd love to play against you at war3 more than, oh, twice a year but you never come onto MSN and say you want to so...