7th August 2004, 8:57 AM
I'm talking about how in most console-styled RPGs it seems that you have a clear item progression. Not whether it's about stat boosts or status effects (though that certainl is something pc games handle differently)...
From what I've experienced, generally in console RPGs there is a clear item progression, where armor A is worse than B is worse than C and you upgrade it each time you reach a new town... seems to be the standard in such games... status effects? Sure, some do such things. But is it actually a point where you have a bunch of similar items and you have to choose which effects you'd rather have (like it is in most PC RPGs -- do I want the damage bonus, increased stats, armor, etc...) and none is clearly better, or is it like most console RPGs I've seen and you have a clear progression of items without a whole lot of choice along the way (I'm not saying that in PC RPGs you don't progress to better weapons, obviously, far from it, but that you generally get a lot of choice of what kind of weapon or magic or whatever you want to have along the way, and that Torment has less of that than many D&D RPGs.
From what I've experienced, generally in console RPGs there is a clear item progression, where armor A is worse than B is worse than C and you upgrade it each time you reach a new town... seems to be the standard in such games... status effects? Sure, some do such things. But is it actually a point where you have a bunch of similar items and you have to choose which effects you'd rather have (like it is in most PC RPGs -- do I want the damage bonus, increased stats, armor, etc...) and none is clearly better, or is it like most console RPGs I've seen and you have a clear progression of items without a whole lot of choice along the way (I'm not saying that in PC RPGs you don't progress to better weapons, obviously, far from it, but that you generally get a lot of choice of what kind of weapon or magic or whatever you want to have along the way, and that Torment has less of that than many D&D RPGs.