4th August 2004, 9:33 PM
Okay... so a game is third person, with a perspective behind the character. Now, how do you control the player character(s) in such a game? Do you do like a top-down or isometric PC RPG probably would and have it be an all-mouse interface where you click on the screen to move or attack to a point? No, you probably do not. I don't think I've ever played a game that controlled like that... What you do is use a FPS-style control scheme (arrow keys or WSAD, mouse for looking and stuff...). If you do that you DRAMATICALLY change combat. It'd have to be much closer to Daggerfall/Morrowind combat and not be strategic combat like Fallout or Baldur's Gate. So, you go to third person. Now, here you can do strategic combat. KOTOR (is the one and only game that) proved that. You can do it. But as I said, for games like this I greatly prefer mouse control. And that only works with a higher-view perspective.
For instance, I doubt I'd play KOTOR with the mouse and keyboard... I'd bet the PC version would be much better with a gamepad. So would most any third-person RPG that was designed specifically for consoles and then was just ported over to PC, I think...
Does that explain that aspect of that post?
For instance, I doubt I'd play KOTOR with the mouse and keyboard... I'd bet the PC version would be much better with a gamepad. So would most any third-person RPG that was designed specifically for consoles and then was just ported over to PC, I think...
Does that explain that aspect of that post?